Joined: Thu Sep 21, 2006 10:31 pm Posts: 227 Location: Bonn
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Demonstration of gwBBcode addon: Quote: gwBBCode TutorialHow to show a single skillTo display a skill you need to encase its name in square brackets " [" and " ]". For example the skill Shock would be represented by [Shock] => | | | |
Prophecies | ShockSkill. Target touched foe is knocked down and struck for 10..50..63 lightning damage. This skill has 25% armor penetration and causes Exhaustion. (Attrib: Air Magic) |
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If you want to show the skill name instead of its icon, put a second " [" before the name [[Shock] => Shock | | | |
Prophecies | ShockSkill. Target touched foe is knocked down and struck for 10..50..63 lightning damage. This skill has 25% armor penetration and causes Exhaustion. (Attrib: Air Magic) |
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If you want to show a skill effect adjusted to an attribute value, include "@" after skill name and then a number [Shock@8] => | | | |
Prophecies | ShockSkill. Target touched foe is knocked down and struck for 37 lightning damage. This skill has 25% armor penetration and causes Exhaustion. (Attrib: 8 Air Magic) |
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here we have the skill with 8 in Air Magic Tip: case and punctuation don't matter in skill names, and you can use some abbreviations ["You're All Alone!"] = [youre all alone] = [You're all ALONE!!!] => | | | |
Nightfall | "You're All Alone!"- 10
- 5
Elite Shout. If target foe isn't near an ally, that foe suffers from Cripple and Weakness for 8 seconds. |
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[Word of Healing] = [WoH] = [woh] => | | | |
Core | Word of HealingElite Spell. Heal target ally for 5..105..138 Health. Heal for an additional 15..83..106 Health if that ally is below 50% Health. (Attrib: Healing Prayers) |
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How to write a buildThe simpler way is to get its template code from the game, then use it in one of these ways: [Shock Warr;OQYTgw4K5QrSFqM9cOtrCA] = [build=Shock Warr;OQYTgw4K5QrSFqM9cOtrCA] ~= [build=OQYTgw4K5QrSFqM9cOtrCA] => | | | | Warrior / Elementalist | 8 Air Magic 11 Strength 12 Axe Mastery
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Core | Frenzy- 4
- 5
Stance. For 8 seconds, you attack 33% faster but take double damage. |
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Prophecies | Eviscerate- 8
Elite Axe Attack. If Eviscerate hits, you strike for +25 damage and inflict a Deep Wound, lowering your target's maximum Health by 20% for 17 seconds. (Attrib: 12 Axe Mastery) This attack skill has 11% armor penetration. |
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Core | Executioner's Strike- 8
Axe Attack. If this attack hits, you strike for +34 damage. (Attrib: 12 Axe Mastery) This attack skill has 11% armor penetration. |
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Core | Bull's Strike- 10
- 5
Melee Attack. If this attack hits a moving foe, you strike for +23 damage, and your target is knocked down. (Attrib: 11 Strength) This attack skill has 11% armor penetration. |
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Prophecies | ShockSkill. Target touched foe is knocked down and struck for 37 lightning damage. This skill has 25% armor penetration and causes Exhaustion. (Attrib: 8 Air Magic) |
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Core | Axe Rake- 5
Axe Attack. If this attack hits a foe suffering from a Deep Wound, you strike for +8 damage, and that foe becomes Crippled for 15 seconds. (Attrib: 12 Axe Mastery) This attack skill has 11% armor penetration. |
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Core | Sprint- 15
- 5
Stance. For 12 seconds, you move 25% faster. (Attrib: 11 Strength) |
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Core | Resurrection Signet- 3
Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
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| Shock Warr |
But if you want to write a build from scratch, here is how! A build consists of an opening tag [build] in which you can specify details (see below), then a list of skills encased in brackets, and an ending tag [/build]. In this example we specified a name and attribute level. Don't panic it will be explained in details below [build prof=W/E air=8][Shock][Frenzy][Eviscerate][/build] => | | | | Warrior / Elementalist | 8 Air Magic
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Prophecies | ShockSkill. Target touched foe is knocked down and struck for 37 lightning damage. This skill has 25% armor penetration and causes Exhaustion. (Attrib: 8 Air Magic) |
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Core | Frenzy- 4
- 5
Stance. For 8 seconds, you attack 33% faster but take double damage. |
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Prophecies | Eviscerate- 8
Elite Axe Attack. If Eviscerate hits, you strike for +1..25..33 damage and inflict a Deep Wound, lowering your target's maximum Health by 20% for 5..17..21 seconds. (Attrib: Axe Mastery) |
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Now let's have a closer look.. at what you can specify in the [build] tag.. - Professions: To specify the build is for a Warrior/Elementalist, just add prof=W/E. You can use any profession abbreviation: W, Mo, E, R, N, Me, Rt, A, D, P. As well as full profession names, e.g prof=Warrior/Elementalist. You don't have to specify a secondary profession.
[build prof=W/E][/build] = [build prof=Warrior/Elementalist][/build] =>
- Build's name: To specify a name, try this: name="Shock war" (note: the name must be encased in double brackets "")
[build prof=W/E name="Shock war"][/build] =>
- Attributes: Just write the attribute name without spaces, followed by "=", and the attribute level. Like this: expertise=9. You can use plus signs to specify additional levels due to a rune or helmet: axemastery=12+1+3.
Tip: Case doesn't matter here and all but 3 attribute names can be reduced to their first three letters, e.g axe=12 and pro=4. Specifying a few more letters doesn't hurt though: prot=9 and blood=8. The three exceptions to this rule are: dead for Deadly Arts since dea is for Death Magic; comma for Command since com is for Communing; earthp for Earth Prayers since ear is for Earth Magic. [build prof=W/E AxeMastery=12+1+3][/build] = [build prof=W/E axe=12+1+3][/build] =>
| | | | Warrior / Elementalist | 12 + 1 + 3 Axe Mastery
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- Description: Adding information on a build (weapons, armor, how to play it) can be done like this: desc="Vamp axe." (note: the description must be encased in double brackets "")
[build prof=W/E desc="Vamp axe."][/build] =>
| | | | Warrior / Elementalist | Vamp axe. Spike with Shock.
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Tip: you can write descriptions in multiple lines using {br} to separate lines. This tip works on build names as well.
- Pickup: Now imagine you have a post with a full teambuild and you'd like to know which of these builds your forum users would prefer to play. Rather than go through the process of asking them, use the pickup feature and ask them to click on the builds (their profession icons) they want! And click again to remove themselves from a build.
To make a build clickable add something like pickup="some unique text here". A unique text is needed because if you use the same id with two builds and a user clicks on one, he'll be added to both! [build prof=W/E pickup="shock war"][/build] [build prof=Mo/E pickup="prot monk v3"][/build] =>
| | | | Warrior / Elementalist | Can play it: No one can! |
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| | | | Monk / Elementalist | Can play it: No one can! |
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Tip: for readability, you can reuse the pickup feature inside the same post but outside a build, and see who can play what without having to move your mouse over each build: Can play shock war: [pickup="shock war"]; can play prot monk: [pickup="prot monk v3"] => Can play shock war: Add meRemove me; can play prot monk: Add meRemove me
- PvE/PvP: You can specify whether a build is PvE or PvP by adding either "pve" or "pvp" to the code:
[build prof=W/E pve]["Watch Yourself!"][Blinding Surge][/build] =>
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Core | "Watch Yourself!" (PvE)- 4
- 4
Shout. Party members within earshot gain +5..21..26 armor for 10 seconds. This shout ends after 10 incoming attacks. (Attrib: Tactics) |
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Nightfall | Blinding Surge (PvE)Elite Spell. Target foe is struck for 5..41..53 lightning damage. That foe and all adjacent foes are Blinded for 1..6..7 seconds. This Spell has 25% armor penetration. (Attrib: Air Magic) |
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Core | "Watch Yourself!" (PvP)- 4
- 4
Shout. Party members within earshot gain +5..21..26 armor for 10 seconds. This shout ends after 1..3..3 incoming attacks. (Attrib: Tactics) |
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Nightfall | Blinding Surge (PvP)Elite Spell. Target foe is struck for 5..41..53 lightning damage and Blinded for 1..4..5 seconds. If that foe is under the effects of an Enchantment, all adjacent foes are also Blinded for 1..4..5 seconds. This Spell has 25% armor penetration. (Attrib: Air Magic) |
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- Box: You can create a nice box border to encase the build skills like in the game by adding "box" to the code:
[build prof=W/E box][Shock][Eviscerate][/build] =>
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Prophecies | ShockSkill. Target touched foe is knocked down and struck for 10..50..63 lightning damage. This skill has 25% armor penetration and causes Exhaustion. (Attrib: Air Magic) |
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Prophecies | Eviscerate- 8
Elite Axe Attack. If Eviscerate hits, you strike for +1..25..33 damage and inflict a Deep Wound, lowering your target's maximum Health by 20% for 5..17..21 seconds. (Attrib: Axe Mastery) |
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- No skill: You may want to specify an empty skill slot. For that, use [No Skill] =>
- No save: If you don't want a build to show the copy build icon just add "nosave" to the code.
[build prof=W/E nosave][/build] =>
Here is a full example: [build prof=W/E name="Shock Axe" box axe=12+1+2 str=11+1 air=6 desc="Weapon #1: Vampiric Axe{br}Weapon #2: Penetrating Axe"][Frenzy][Rush][Disrupting Chop][Bull's Strike][Shock][Eviscerate][Executioner's Strike][Resurrection Signet][/build] => | | | | Warrior / Elementalist | 12 + 1 + 2 Axe Mastery 11 + 1 Strength 6 Air Magic Weapon #1: Vampiric Axe Weapon #2: Penetrating Axe
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Core | Frenzy- 4
- 5
Stance. For 8 seconds, you attack 33% faster but take double damage. |
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Prophecies | Rush- 4
Stance. For 18 seconds, you move 25% faster. (Attrib: 12 Strength) |
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Core | Disrupting Chop- 6
Axe Attack. If it hits, this attack interrupts the target's current action. If that action was a skill, that skill is disabled for an additional 20 seconds. (Attrib: 15 Axe Mastery) This attack skill has 12% armor penetration. |
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Core | Bull's Strike- 10
- 5
Melee Attack. If this attack hits a moving foe, you strike for +25 damage, and your target is knocked down. (Attrib: 12 Strength) This attack skill has 12% armor penetration. |
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Prophecies | ShockSkill. Target touched foe is knocked down and struck for 30 lightning damage. This skill has 25% armor penetration and causes Exhaustion. (Attrib: 6 Air Magic) |
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Prophecies | Eviscerate- 8
Elite Axe Attack. If Eviscerate hits, you strike for +31 damage and inflict a Deep Wound, lowering your target's maximum Health by 20% for 20 seconds. (Attrib: 15 Axe Mastery) This attack skill has 12% armor penetration. |
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Core | Executioner's Strike- 8
Axe Attack. If this attack hits, you strike for +40 damage. (Attrib: 15 Axe Mastery) This attack skill has 12% armor penetration. |
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Core | Resurrection Signet- 3
Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
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| Shock Axe | Additional skill syntaxesFor skills which differ in PvE and PvP gameplays, you can specify the gameplay after the name or let the default gameplay be applied (on these forums, PvP): [[Aegis (PvP)] => Aegis (PvP) | | | |
Core | Aegis (PvP)Enchantment Spell. For 5..10..11 seconds, all party members within earshot have a 50% chance to block attacks. (Attrib: Protection Prayers) |
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[[Aegis (PvE)] => Aegis (PvE) | | | |
Core | Aegis (PvE)Enchantment Spell. For 5..10..11 seconds, all party members within earshot have a 50% chance to block attacks. (Attrib: Protection Prayers) |
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[[Aegis] => Aegis (PvP) | | | |
Core | Aegis (PvP)Enchantment Spell. For 5..10..11 seconds, all party members within earshot have a 50% chance to block attacks. (Attrib: Protection Prayers) |
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Same goes for Kurzick/Luxon skills (on these forums, default allegiance is Luxon): [[Aura of Holy Might (Kurzick)] => Aura of Holy Might (Kurzick) | | | |
Factions PvE only | Aura of Holy Might (Kurzick)Enchantment Spell. All nearby foes take 40..50 holy damage. For 20 seconds, you deal 20..32% more damage with your scythe. When this Enchantment ends, all nearby foes take 40..50 holy damage. (Attrib: Kurzick rank) |
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[[Aura of Holy Might (Luxon)] => Aura of Holy Might (Luxon) | | | |
Factions PvE only | Aura of Holy Might (Luxon)Enchantment Spell. All nearby foes take 40..50 holy damage. For 20 seconds, you deal 20..32% more damage with your scythe. When this Enchantment ends, all nearby foes take 40..50 holy damage. (Attrib: Luxon rank) |
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[[Aura of Holy Might] => Aura of Holy Might (Luxon) | | | |
Factions PvE only | Aura of Holy Might (Luxon)Enchantment Spell. All nearby foes take 40..50 holy damage. For 20 seconds, you deal 20..32% more damage with your scythe. When this Enchantment ends, all nearby foes take 40..50 holy damage. (Attrib: Luxon rank) |
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Miscellaneous- Locally prevent gwBBCode parsing: Encase what you don't want to be parsed with tags [pre] and [/pre], e.g [pre][EW][/pre] => [EW]
You'll find it useful when you want to mention a guild tag which happens to be a skill abbreviation, or when you want to explain gwBBCode syntax ^^
- The pickup feature: As seen above in a build, pickup can be used to let users show they can play it. Syntax is self explanetory: List of fools: [pickup="some unique text here"] => List of fools: Add meRemove me
- Advanced template syntax: you may use the "pve", "pvp", "box, and "nosave" build keywords in template names, e.g
[Shock Warr pve box nosave;OQYTgw4K5QrSFqM9cOtrCA] =>
| | | | Warrior / Elementalist | 8 Air Magic 11 Strength 12 Axe Mastery
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Core | Frenzy- 4
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Stance. For 8 seconds, you attack 33% faster but take double damage. |
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Prophecies | Eviscerate- 8
Elite Axe Attack. If Eviscerate hits, you strike for +25 damage and inflict a Deep Wound, lowering your target's maximum Health by 20% for 17 seconds. (Attrib: 12 Axe Mastery) This attack skill has 11% armor penetration. |
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Core | Executioner's Strike- 8
Axe Attack. If this attack hits, you strike for +34 damage. (Attrib: 12 Axe Mastery) This attack skill has 11% armor penetration. |
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Core | Bull's Strike- 10
- 5
Melee Attack. If this attack hits a moving foe, you strike for +23 damage, and your target is knocked down. (Attrib: 11 Strength) This attack skill has 11% armor penetration. |
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Prophecies | ShockSkill. Target touched foe is knocked down and struck for 37 lightning damage. This skill has 25% armor penetration and causes Exhaustion. (Attrib: 8 Air Magic) |
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Core | Axe Rake- 5
Axe Attack. If this attack hits a foe suffering from a Deep Wound, you strike for +8 damage, and that foe becomes Crippled for 15 seconds. (Attrib: 12 Axe Mastery) This attack skill has 11% armor penetration. |
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Core | Sprint- 15
- 5
Stance. For 12 seconds, you move 25% faster. (Attrib: 11 Strength) |
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Core | Resurrection Signet- 3
Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
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| Shock Warr |
- Export builds to GWFreaks: copy the code (click the Quote button to get it) to this page then click "convert" and import the downloaded file in GWFreaks
- Random build: guess what.. [pre][random build][pre] =>
| | | | Elementalist / No profession | 11 Earth Magic 12 Energy Storage Your maximum Energy is raised by 36.
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Core | Obsidian FlameSpell. Deal 88 damage to target foe. This Spell ignores armor but causes Exhaustion. (Attrib: 11 Earth Magic) |
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Nightfall | SandstormElite Spell. Create a Sandstorm at target foe's location. For 10 seconds, nearby foes are struck for 25 earth damage each second and attacking foes are struck for an additional 25 earth damage each second. (Attrib: 11 Earth Magic) |
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Core | Ward Against FoesWard Spell. You create a Ward Against Foes at your current location. For 17 seconds, non-Spirit foes in this area move 50% slower. (Attrib: 11 Earth Magic) |
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Core | Ward Against Melee (PvP)Ward Spell. You create a Ward Against Melee at your current location. For 13 seconds, non-Spirit allies in this area have a 50% chance to block melee attacks. (Attrib: 11 Earth Magic) |
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Core | Glyph of Lesser EnergyGlyph. For the next 15 seconds, your next 2 Spells cost 16 less Energy to cast. (Attrib: 12 Energy Storage) |
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Prophecies | Grasping EarthHex Spell. For 17 seconds, all nearby foes move 50% slower. (Attrib: 11 Earth Magic) |
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Core | Earth AttunementEnchantment Spell. For 54 seconds, you are attuned to Earth. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Earth Magic. (Attrib: 11 Earth Magic) |
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Core | Resurrection Signet- 3
Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
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- gwBBCode version: that one is more difficult to guess: [pre]1.8.3[pre] => 1.8.3
- Installing gwBBCode: If you want it on your forums it's free and open source so come get it at http://gwshack.us ^^
There. Hope you'll enjoy using it as much as we did making it! ^^
_________________ He who cannot be a good follower cannot be a good leader.
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